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ссылка на сообщение  Отправлено: 01.01.08 01:59. Заголовок: Описания серий


В этой теме будет выкладываться краткое содержание эпизодов, сначала на английском языке, потом на русском.
Английские тексты взяты отсюда

Я - Клайд, и я живу в горах!


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ссылка на сообщение  Отправлено: 01.01.08 02:16. Заголовок: The Sword of Evil Q..


The Sword of Evil

Quentin's nightmares about Kortan haunt him to the point that he decides to journey to Moganda during the night. Meanwhile, Kortan remembers how he first obtained his sword in centuries (or even millenia) past, and he swears to take Quentin's head just as he had Connor's. Quentin is attacked by thieves, but he helps them flee from the Hunters. They take him to an underground dwelling, Shantytown, where the leader plans to kill them until Quentin recognizes her from childhood. They enter Moganda through an arcade; the renegade forces go to sabotage Moganda, and Quentin disguises himself as a Hunter to take Malone back to the palace, since Malone is the human key to Kortan's weapon chamber. Malone realizes that he is an impostor and sets off the alarm, but Quentin retrieves the sword anyways. Meanwhile, Ramirez has entered Moganda to find Quentin, and is captured by Kortan. Quentin threatens to drop Kortan's sword in molten lead unless Ramirez is set free. Even after Quentin throws down the sword, the molten lead pours onto the sword as they escape. Kortan reaches into the pool of lead and retrieves it before it is destroyed.


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ссылка на сообщение  Отправлено: 01.01.08 02:17. Заголовок: Lord for a Day The..


Lord for a Day

The Jettator Volta is captured by the Hunters, and Ramirez and Quentin hatch a plan to free him. Kortan receives a challenge to fight Quentin, and he leaves Asklepios in charge. Ramirez and Quentin go to the arcade and order a large number of beers to get the Hunters drunk and draw too much water consumption. The bureaucratic forces come to close down the place, and Ramirez instigates a bar fight between the two groups. The Hunters are arrested, which infuriates Arak to the point that he sends soldiers to attack Asklepios in the Glass Organ. Two Hunters, Ramirez and Quentin in diguise, convince Arak to destroy the Glass Organ, thus shutting down power in Moganda. They free Volta and escape as Kortan comes back in furor over being stood up by MacLeod. The system is reactivated, and the escape tunnels flood, but Volta passes the knowledge of nuclear energy to Quentin, and the Quickening protects them from the water.


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ссылка на сообщение  Отправлено: 01.01.08 02:17. Заголовок: The Eye of Heaven R..


The Eye of Heaven

Ramirez and Quentin find a satellite station run by Shepherd, who blames himself for an error that resulted in the Great Catastrophe. He never joined the Jettators out of shame, and he stays hidden when they arrive. He has a change of heart and tracks down Quentin with a computer, while Kortan goes to the station to receive Shepherd's knowledge himself. Shepherd challenges Quentin to take his head, but Ramirez explains that if he takes the Oath, the power can be transferred without decapitation. Shepherd becomes a Jettator, and passes the knowledge just as Kortan closes upon them on a suspension bridge. Quentin cuts the bridge and Shepherd detonates a bomb on the satellite, destroying it before Kortan can learn to use it.


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ссылка на сообщение  Отправлено: 01.01.08 02:17. Заголовок: Oblivion Kortan bec..


Oblivion

Kortan becomes fed up with Malone, and chooses the recently-captured Neil Dundee to be his new human key. Neil will be placed in the Room of Oblivion, which will erase his identity. Arak is sent to find Malone, who is on the run. Malone comes to Quentin for help, and tells the story of his own experience in the Room of Oblivion. Malone leads them into a trap in the tunnels under Moganda, hoping to buy back Kortan's favor. Quentin reaches the Room of Oblivion in time to save Neil, and he takes Malone hostage and threatens to kill him (thereby preventing the armory from being accessed) if Kortan does not let them go.


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ссылка на сообщение  Отправлено: 01.01.08 02:18. Заголовок: The Siege of the Dun..


The Siege of the Dundees

Quentin warns Glenn and Neil of oncoming Hunters, and the Dundees set up defenses. The clan wins the battle, but fear reinforcements. Ramirez tells Quentin to make himself seen, and Kortan decides to lead the next attack himself. With the Hunters away from Moganda, Ramirez and Quentin sneak into the city and set off alarms to draw away the rest of the guards from the bureaucratic level. They threaten to destroy the control center if Valka does not tell Kortan to call off the Dundee attack. Kortan's forces are defeating the Dundees, but Valka arrives in time to stop the seige.


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ссылка на сообщение  Отправлено: 01.01.08 02:18. Заголовок: The Treasure in the ..


The Treasure in the Sand

The bureaucrats have discovered the creation of a new city by renegade Hunter 451, and Arak is sent in to take it out. Clyde is abducted by 451's men to be used as slave labor in excavating the city, and she discovers a forgotten library. Arak attacks and declares that the books should be destroyed in the name of Kortan, which reminds Ramirez of the burning of books in the New World by Spanish conquistadors. Ramirez sets up bombs to seal the library, not realizing that Quentin, 451, and Arak are fighting inside. Everyone escapes just in time, and the "treasure" is safe.


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ссылка на сообщение  Отправлено: 01.01.08 02:19. Заголовок: Orane Quentin &..


Orane

Quentin & Co. are on a raft in a storm, and Arak is in pursuit. The raft overturns, and while looking for Clyde, Quentin discovers an underwater city built by the oceanography Jettator Orane. Kortan remembers fighting her and departs for the city himself. Orane shows Quentin the city and then gives him her Quickening. Kortan's attacks on the city require evacuation, but Quentin devises a plan to move the city itself. Kortan attacks him underwater, but Quentin draws whales with a whistle to take out the Hunters.


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ссылка на сообщение  Отправлено: 01.01.08 02:19. Заголовок: Ice Dwellers Ramire..


Ice Dwellers

Ramirez and Quentin, running from the Hunters in an icy terrain, come across a tribe of Inuits who have not learned of the Great Catastrophe or Kortan. As Arak's forces close in, Ramirez gathers the people and asks to be brought to their "ice monster," a submarine; Ramirez remembers commanding a submarine in a World War. Quentin is sent to steal a tank in order to draw the Hunters within torpedo range. The topedoes fire underneath the ice, sinking the Hunters' tanks.


Я - Клайд, и я живу в горах!


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ссылка на сообщение  Отправлено: 01.01.08 02:20. Заголовок: The Revenge of the S..


The Revenge of the Shantytown

Moganda attacks Shantytown with anomas (acid-spitting giant ants). Ramirez takes Quentin to receive the Quickening of the entomology Jettator Mahata. Quentin decides to use fear pheremones against the anomas. Shantytown dissenters led by Virgil abduct anomas from an island and send them into Moganda, leading to many casualties. Quentin tries to stall the anomas while Ramirez sends the pheremones into the ventilation system. The anomas flee; later, when Ramirez recommends bringing them to extinction, Quentin scolds him for it.


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ссылка на сообщение  Отправлено: 01.01.08 02:20. Заголовок: Trick of the Light ..


Trick of the Light

Quentin and Ramirez find a holographic projection of Kortan in a temple. Kortan is holding Ava, Jettator of image-making, captive to operate the projection machine. Ava escapes from Moganda, and Arak is on her trail. Quentin finds her after she takes a fall, and the Quickening is passed. The Hunters arrive and capture Clyde and Ava. Quentin arrives at the projection studio and comes across a number of Kortan holograms, and then battles Kortan himself. Ramirez drops a set of lights upon Kortan before he can decapitate Quentin, and then he destroys the machine and rescues Clyde and Ava.


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ссылка на сообщение  Отправлено: 01.01.08 02:21. Заголовок: The Double An immor..


The Double

An immortal comes for Quentin's head while he is asleep in a crashed plane, and they engage in a swordfight. The attacker's hand is cut, leaving a scar. Ramirez recognizes him as the genetics Jettator Fredrickson. Ramirez dons his armor and goes to kill Fredrickson in his oil tanker base. Quentin stops him and proves that Fredrickson is not the attacker--the scar is missing. Fredrickson reveals that it was his clone, who has escaped and seeks the Prize. Quentin and Ramirez track the clone, who circles back to the tanker to take on his creator. The clone offers to give Quentin the Quickening, but Quentin notices the scar on his hand and fights him. The clone cuts a wire and is sent reeling back into a giant fan. Later, Fredrickson passes his Quickening to Quentin.


Я - Клайд, и я живу в горах!


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ссылка на сообщение  Отправлено: 01.01.08 02:22. Заголовок: Playing with Fire A..


Playing with Fire

Arak finds strange design plans in the bureaucratic level. Asklepios has secretly made a domed tower that absorbs sunlight to fire lasers, hoping to make the Hunters obsolete. A Hunter follows Valka, and the laser is used against him. Quentin disguises himself as Hunter 411 to report the tower to Arak, while the Dundees set up weapons. Arak attacks the tower before dawn, but as the sun rises, Quentin breaks in and forces the bureaucrats to fire at Moganda as the Dundees fly in and set explosives to destroy the tower. Arak and Asklepios decide to not let Kortan know the whole story.


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ссылка на сообщение  Отправлено: 01.01.08 02:22. Заголовок: Cult of the Immortal..


Cult of the Immortal

A cult in a mining village prepares to sacrifice its children to The Immortal, a stone face that resembles Quentin. Many people protest the sacrifices and push for postponement; later, when they see Quentin, they desire to behead him. Quentin and Ramirez take in the leader of the rebellion, Margerie, and tell her that Quentin is not a god, nor does he seek sacrifices. Moganda's bureaucracy is behind the cult movement, hoping to spark rebellion. Ramirez, Quentin, and Margerie take on Valka and the cult, and the idol is destroyed.


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ссылка на сообщение  Отправлено: 01.01.08 02:23. Заголовок: Something really coo..


Something really cool that was introduced in the first Shantytown episode is the password for the rebels:

"This coin has no value in the world of the disinherited."
"The value of things is not always engraved on their surface."

The Survivors from Outer Space

A group of astronauts awake from hypersleep and crash on Earth after being gone for 7 centuries. Emerson, an immortal who knew Kortan, betrays the rest to take credit for their discovery. A bureaucrat defects and finds Quentin to inform him of the arrival of the shuttle; Quentin decides to investigate the crash site and space center. Kortan finds Emerson, tells him of the Great Catastrophe, and reminds him of his debt. Emerson shows him the discovery, an invisibility gas, and then Kortan decapitates him and uses the gas on himself to take on Quentin. Malone accidentally runs over Kortan in the snow, and Quentin and Ramirez escape.


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ссылка на сообщение  Отправлено: 01.01.08 02:24. Заголовок: Countdown A missile..


Countdown

A missile base is put into operation and controlled by Kortan. The missiles are fired at various locations, bringing death and destruction to the land. Arak announces that the bombing will end only if the people bring in the Highlander within 12 hours. Some people try to hunt down Quentin, and the Dundees arrive to help him. The heroes break into the base and sabotage a missile to detonate inside the base, taking on countless Hunters along the way. Quentin encounters Kortan on his way out, and they duel as the clock ticks down. The fire engulfs Kortan as he goes for the killing stroke, and Quentin leaves from the rubble. The villagers apologize for turning against MacLeod, and he forgives them.


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ссылка на сообщение  Отправлено: 01.01.08 02:24. Заголовок: Tricks of the Mind ..


Tricks of the Mind

On the run from the Hunters, Ramirez and Quentin catapult a rope across a waterfall to get across the ravine, but Ramirez falls into the water in the process. Ramirez loses the MacLeod sword...and his memory of the last 7 centuries. Quentin finds the sword while Ramirez learns of the Great Catastrophe from a street prophet. Ramirez retrieves his sword and tells Arak to issue a challenge to Kortan. Quentin has a nightmare on his way to the Hill of Oath, and then makes a spiritual contact with Yoshoda, who tells him to protect Ramirez. Ramirez and Kortan duel on the same volcano where they fought centuries earlier, but Ramirez turns on Quentin when he tries to stop them. Ramirez's memory returns when Kortan calls Quentin "Highlander," and Kortan is engulfed in lava...but he survives.


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ссылка на сообщение  Отправлено: 01.01.08 02:25. Заголовок: Matsuda A figure in..


Matsuda

A figure in black breaks into Moganda to kill Kortan. Kortan discovers the challenger to be a cyborg. Meanwhile, Ramirez takes Quentin to an earthquake-ridden land to find Matsuda, the cybernetics Jettator, who lost his hand to Kortan. Asklepios determines that the cyborg was made by Matsuda. Quentin's skills are tested against a cyborg, and he uses an infared light to hide his heat signature, allowing for him to make the killing blow. Matsuda cages Ramirez and Quentin so that he can take on Kortan with an intelligent cyborg. An earthquake gives Kortan the advantage to beat the cyborg, and allows the heroes to get free. Quentin and Kortan fight, but the quakes break the ground apart, eventually sending Kortan into a crevice. Matsuda saves Ramirez, Clyde, and Gaul in the crumbling building, so Ramirez does not take his head for breaking the Oath. Matsuda's Quickening to Quentin reduces the city to rubble.


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ссылка на сообщение  Отправлено: 01.01.08 02:25. Заголовок: Valka Ramirez takes..


Valka

Ramirez takes out bureaucratic spies, giving Arak something to use against Asklepios. Valka angers Asklepios, and he turns against her. She in turn knocks him out and sabotages the system to send Moganda in panic. The Hunters are sent to arrest her as she escapes the city. Quentin sees the chase and decides to help her, initially not realizing who she is. Valka hands over resistance intelligence and offers to make the bureaucrats neutral in the final Kortan-MacLeod fight if Quentin will take out Arak. The pressure on Asklepios has him worried about losing his position, and Malone's taunts add to the stress. Ramirez goes to warn Sven about being on the Hunters' hit list. Valka traps Quentin in a room in Moganda, and then helps Asklepios restore the system. Ramirez convinces Arak to help Quentin escape, lest the bureaucrats get credit for capturing MacLeod.


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ссылка на сообщение  Отправлено: 01.01.08 02:26. Заголовок: King of the Ants Ra..


King of the Ants

Ramirez and Quentin hide from the Hunters in an abandoned city. They find an entrance into a subway system, and are shocked when a train arrives to pick them up as the Hunters close in on them. They meet Zak, the only city resident who was not taken as a slave. He takes them to a lower level, but Arak cuts the power to the train and goes to level 13 to capture them. Zak brings them to a tunnel of anomas, with whom he communicates; they do not attack them due to a gas that Zak sprays on them. An anoma captures Clyde after she removes the gas scent, and Zak leads them to find her in the queen's chamber. Quentin fights the queen and Zak has to calm her down. The Hunters appear and capture them, but the anomas, under Zak's control, attack the Hunters. Zak decides to leave the tunnels for life on the surface.


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ссылка на сообщение  Отправлено: 01.01.08 02:27. Заголовок: Isle of Grans Quent..


Isle of Grans

Quentin & Co. are on a hovercraft over the snow, escaping from Arak's forces, when they find an island of forest amongst the ice. Arak circles the region with his tanks and begins to close in with his Hunters. RAmirez finds baby grans (the species that Gaul belongs to), and the gran inhabitants announce the strangers' arrival by shooting arrows to checkpoints. The spear-toting gran tribe captures them and takes them to their tree village, where they meet O'Kif, who can communicate with them. Gaul wins a fight against another gran and faces the snow spider challenge, so the outsiders are accepted. As the Hunters come closer, Quentin, Ramirez, and the grans take on the army and win, despite their inferior weaponry. However, Arak kidnaps Clyde to draw MacLeod into a trap; the grans come to the rescue with flaming arrows, and Quentin cuts off Arak's mechanical left hand. The Hunters leave and a boat is constructed for the heroes to depart, but Gaul has a tryst with another gran before they go.


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Официальный англоязычный форум Горца Изумрудный город Миры Меча и Зеркала (Букан) Литературный форум Форум о животных (Пантера)